UINT64 __stdcall DbgLoadImageSymbolsUnicode(_UNICODE_STRING *UnicodeFileName, VOID *ImageBase, UINT64 ProcessId){
_STRING AnsiFileName;
AnsiFileName = 0i64;
if( !(unsigned int)DbgUnicodeStringToAnsiString(&AnsiFileName, UnicodeFileName) )
return 0i64;
DbgLoadImageSymbols(&AnsiFileName, ImageBase, 0xFFFFFFFF);
ExFreePoolWithTag(AnsiFileName.Buffer, 0);
return 1i64;
}